Water Temple | |
World 6-F3 | |
Universe Based On | Zelda |
Level Designer | Riverroad |
Exits | 1 |
Mini-Boss(es) | None |
Boss(es) | Angler Fish |
Difficulty | Hard |
Introduced in Game Version | v0.5 (original), v0.8 (revamp) |
Red Coin Reward | None |
Water Temple is the 3rd fortress level of World 6, Adventurer's Domain.
Layout[]
This level is an amalgamation of the various water-themed temples throughout the Zelda series and has puzzle-like features, such as switches to change the level of water and keys to open doors and water pillars to ride. It also requires some original features, such as swimming through spike mazes.
The level boss is the Angler Fish from Link's Awakening, which can only be hurt by attacking the esca (the glowing light) on its head.
Enemies[]
Zelda enemies:
Mario enemies:
- Fishbone
- Spiny Cheep Cheep
- Jelectro
- Lava Lotus
- Shark
- Blooper (inverted SMB1 sprite)
other enemies:
- Water Thug (Secret of Mana)
- Dolphin Shark (Joe and Mac)
- Pufferfish (Ecco the Dolphin)
- Jellyfish (Ecco the Dolphin)
Boss[]
Trivia[]
- Goriyas from the Zelda series, Clambos from Donkey Kong Country and Ball N Chains from SMW were originally found in this level but were removed after the level was revamped. Also, Spiny Cheep Cheeps, Pufferfish, Jelectros, Lava Lotuses, Sharks, Jellyfish, Tektites, and Bloopers were absent in the original version of the level prior to the v0.8 revamp.
Gallery[]
Revamped Version[]
Original Version[]
Video[]
MeR!X Plays MKF v0.8 - Water Temple (Revamped Version)
MeR!X Plays MKF Part 60: Water Temple (Original Version)