- This article is about the world as it appears in Mushroom Kingdom Fusion. For the actual Mushroom Kingdom in the Mario universe, see Mushroom Kingdom.
The Mushroom Kingdom | |
World 1
| |
Universe(s) Represented | Mario series
|
Number of Levels | 25 normal 8 secret 8 fortresses 2 ghost houses 1 world boss level
|
Coin Skin | SMB3 Coin |
World Boss | Bowser
|
The Mushroom Kingdom is the first world in Mushroom Kingdom Fusion. It is Mario, Luigi, Wario, and Waluigi's home world. Bowser is the World Boss. The majority of the levels in the Mushroom Kingdom are original levels, done in a classic Mario style similar to either Super Mario Bros. 3 or New Super Mario Bros., although there are a handful of levels scattered throughout that are modeled directly after specific levels throughout the Mario series. This world is divided up onto 8 lands areas with levels based on a specific environmental themes on each of the land like most of the desert levels will be on Desert land for example.
The Mushroom Kingdom also counts as the game's hub world; not only does the player start here, but they also must return here after completing each other world in order to open up the route to the next. After returning to World 1 after completing a different world, the game will indicate a specific level that has started undergoing the Fusion effect while the player was away. These levels contain the World Exits special secret routes containing a mini-Fusion level related to the world it connects to. By completing a World Exit, the player will gain permanent access to the warp pipe leading to that particular world.
Contents[]
Total number of levels: 44
- Normal Levels: 25
- Secret Levels: 8
- Fortresses: 8
- Ghost Houses: 2
- World Boss: 1
Levels[]
Grass Land[]
Lush grassy fields with a few block field levels.
- World 1-TUT: Tutorial
- World 1-1: The Entryway
- World 1-2: Goomba Mines/World 2 Exit
- World 1-3: The Transitway
- World 1-G1: Boo Mansion
- World 1-F1: Grassland Outpost
- World 1-S1: Subcon Panic!
- World 1-S2: Tree Zone Trek
- World 1-DEBUG: Obreck Debug
- Battle Level 1: Goomba Blockade
- Battle Level 2: Forest Gauntlet
Desert Land[]
Mostly desert-themed levels.
- World 1-4: Lake of Amnesia
- World 1-5: Beneath the Sands
- World 1-6: Desert Hill/World 7 Exit
- World 1-F2: Birabuto Bash
- World 1-S3: Dinosaur Mountain
- Battle Level 3: Desolate Frontlines
Ocean Side[]
Island-themed levels with plenty of water and swimming.
- World 1-7: Seaside Paradise
- World 1-8: Shroom Lagoon
- World 1-9: Koopa Cove
- World 1-G2: Banshee Boardwalk/World 4 Exit
- World 1-10: Muda Madness
- World 1-F3: Dire Dire Docks/World 3 Exit
- World 1-S4: Rice Beach
- Battle Level 4: Koopa Troopa Pier
Sky World[]
Levels that take place high in the clouds. Very little to no solid ground here.
- World 1-11: Rift Valley
- World 1-12: Spiral Tower/World 8 Exit
- World 1-13: Sky Scurry
- World 1-14: Stormy Sprint
- World 1-F4: Castle in the Clouds
- World 1-S5: Tiny-Huge Valley
- Yellow Switch Palace
- Battle Level 5: Sky Garden Blockade
Ice Land[]
Snowed-over wintery region with many icy slippery areas.
- World 1-15: Snowy Plateau
- World 1-16: Glacial Caverns
- World 1-17: Frosty Flight
- World 1-F5: Crystal Palace/World 6 Exit
- World 1-S6: Hammer Bro Hideout
- Battle Level 6: Tundra Battle Zone
No Man's Land[]
This region of the Mushroom Kingdom has started undergoing fusion of realities, resulting in various areas combining Mario's world with various other worlds. Almost all levels in this section are Fusion levels.
- World 1-18: Mushroom Forest
- World 1-19: Storm Canyon
- World 1-20: Isle of Mystery/World 5 Exit
- World 1-21: Foul Fungi
- World 1-F6: Fortress of Traps
- World 1-S7: The Crossroads
- World 1-S8: Pipe Labyrinth
- Battle Level 7: Crystal Caverns
Koopa Kingdom[]
Levels here include volcanic gauntlets and lots of lava pits. Expect to run into Bowser's military on the way to Bowser's castle.
- World 1-22: Barren Badlands/World 9 Exit
- World 1-23: Bay of Flames
- World 1-F7: Dungeon O' Doom
- World 1-24: Savage Stretch
- World 1-25: Molten Underpass
- World 1-WB: Hell Prominence
- World 1-S9: Dry Bowser's Crypt
- Battle Level 8: Pumpkin Woods Ambush
- Battle Level 9: Ruined Fortress Gauntlet
Removed Levels[]
Levels featured in earlier versions of Mushroom Kingdom Fusion but have been scrapped in recently updated versions of the game.
- Airship Armada (originally part of Koopa Kingdom; merged with Bay of Flames)
- Nighttime Icecapades (originally part of Ice Land)
- Sandy Oasis (originally part of Desert Land)
- Sky World Medley (originally from Sky World; replaced with Stormy Sprint)
- Turtle Zone (originally from Ocean Side; revamped into Koopa Cove)
- Zero Falls (originally from Grass Land; demo level from the Hello Engine 3 Mario Editor)
Trivia[]
- The map of this world is based on Super Mario Bros. 3's World Maps, with each area themed around that game's 8 worlds.
- Meanwhile Giant Land and Pipe Land are not present, a new area called No Man's Land is present as well as Ocean Side and Grass Land have revamped map tiles. (Also, unlockable levels have unique map sprites, such as Dinosaur Mountain, which have some SMW map sprites.)
- The tileset for the revamped map is made by MFGGer SuperSledgeBro
- Despite the absent of Giant Land and Pipe Land, one of the levels, Tiny-Huge Valley (which is based on the World 4: Giant Land levels in SMB3), is located in the Sky World section of World 1, somewhat making the section a merger of Worlds 4 and 5 from SMB3. Also, the No Man's Land section features a level that partly based on the Pipe Land levels found in World 7 of SMB3: Pipe Labyrinth.
- The music heard during the map is the Super Mario Bros. 3 Medley theme from the 2001 GameCube game Super Smash Bros Melee. Very early versions of the game only used a loop for the "Grass Land" section of theme before it changed to using the full version of the theme.
- Toadette serves as the Shopkeeper in this world's Shop.
- The "LEVEL COMPLETE" and "WORLD COMPLETE" script that appears after defeating a boss uses a font based on Super Mario 64.
- Mushroom Hill was originally located in this world in earlier versions of MKF before being relocated to World 7.
- Mystic Abyss was originally located in this world before being relocated to World 6. The level the replaced it on the map was Pipe Labyrinth, which returned to World 1 after previously being relocated to World 8 in earlier versions of MKF.
- Originally, only Hammer Bros and their relatives patrolled the map areas in World 1 but are now joined by various enemies in the Mario universe.
- According to the old defunct MKF Wiki, some levels were placed in different areas in the world than where they would end up being located in the finished map.
- There was an unused level named "Dream Sea" what would ultimately be scrapped.
- Also, there were early plans for Hell Prominence to have a "Back Door" secret level, a likely reference to the Super Mario World final castle level, which featured a secret level where the player would skip the first two rooms and go straight to the dark room, the final area before the fight against Bowser.
- A scrapped level idea that was never developed was a Yoshi's Island-themed level called "Kamek's Lair", where Kamek would had served as a boss.
Gallery[]
Revamped Map[]
Original Map[]
Worlds in Mushroom Kingdom Fusion |
World 1 | World 2 | World 3 | World 4 | World 5 | World 6 | World 7 | World 8 | World 9 | World 0 |