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Sea of Muck
Seaofmuck
World 5-1

Time Unlimited

Universe Based On Original

Level Designer JudgeSpear
(Original Concept by Finlander, Ben66)

Exits 1

Mini-Boss(es) Clawgrip

Boss(es) None

Difficulty Hard

Introduced in Game Version v0.4

Sea of Muck is the 1st level in Gehenna. This level takes place mostly underwater. The designer of this level is JudgeSpear. As the player enters the level, a message box warns them that they are now treading into the realm of Gehenna, a plane of existence in between reality and Hell.

The level, as stated above, is a mainly underwater-based level, with the Coalition diving into the depths of the dark and ominous titular Sea of Muck. There they will find sunken ships and sentient goo that will hunt the player down in order to defeat them. Towards the end of the level, the player will encounter Clawgrip, who will defend his place in front of the Coalition's only way out by throwing boulders at the player, which they must throw back at him in order to defeat him and earn the key out of the level.

Development History

Before JudgeSpear stepped in to take over development of the level, it had been previously been developed by Finlander and Ben66, who had started the level's design, but had not done much else for it. JudgeSpear stepped in in order to give the level a massive overhaul, while keeping the main premise and musical choices. The level's new tiles come from an obscure SHMUP called Prehistoric Isle in 1930, which were recoloured to match the ominous feel of the world that the Sea of Muck takes place in. The level marks the first new completed level in World 5 in almost two years.

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